youre gonna look so goddamn cool
… Okay, Bioshock 2 technically but.
Deco Devolution: The Art of BioShock 2 - The Citizens of Rapture
The citizens of Rapture make BioShock what it is: They are not nameless, faceless enemies but people that once had dreams that went horribly awry.
Once again, much love for the art direction of the game but even more love for the sheer amount of thought they put into the Splicers. The fact that they thought of Rapture and its inhabitants before the games, and put that thought into the designs is incredibly cool to me.
Not just the visual designs either; listening to the Splicers audio files tells a lot about how they were before splicing and, while they are incredibly exaggerated, they’re also not just bland archetypal ‘characters’. They took the archetype and just twisted it into little knots. And from that, made legitimately disturbing ‘enemies’.
Bullpup Rifles (Semi)
Either you love them or hate them, the bullpup design on the market offer both advantages and disadvantages. It eventually boils down to individual shooter preference, which holds true for any firearm. There are also various chassis or kit options to convert other rifles or shotguns into bullpups, but the ones posted above started off life as one, rather than turning into one. Most if not all should be familiar to any gun enthusiast.
- MAS .223 (very rare civilian FAMAS)
- Steyr AUG CQB
- FN FS2000
- IMI TAR-21
- FN PS90
- Steyr AUG
- Kel-Tec RFB
"Are you wearing the Ch…"
Chanel Boots? Yeah, I am.
Do you ever think about what genderbent you would look like
LOOK AT ITS BIG FOOTERS
IMAGINE THE TOE BEANS ON THIS BABBY
Lynx footsies are mostly floof
i wish breaking the fourth wall was pretty to look at
Not to be outdone, the white “jelly blob thing” is also quite pretty.
I NEED AT LEAST ELEVEN OF THESE